|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
Informations relatives to a rendering in progress.
| Method Summary | |
float |
getScale()
Returns the scale factor, or Float.NaN if the scale is unknow.
|
boolean |
isPrinting()
Returns true if the map is printed instead of painted on screen.
|
| Method Detail |
public float getScale()
Float.NaN if the scale is unknow.
The scale factor is usually smaller than 1. For example for a 1:1000 scale,
the scale factor will be 0.001. This scale factor takes in account the physical
size of the rendering device (e.g. the screen size) if such information is available.
Note that this scale can't be more accurate than the
information supplied
by the underlying system.
Float.NaN.Renderer#getScalepublic boolean isPrinting()
true if the map is printed instead of painted on screen.
Highlighting managers may choose to ignore highlight when rendering to a printer.
|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||