This quickstart is aimed at those looking at doing plugin-development against the UDIG platform. Follow these instructions to quickly set up a developmenet environment for working on your own plug-ins. If you would like to work on the core codebase, please follow the Project Quickstart. The links in the headings are to the detailed instructions for windows and linux. Environment
This is the fastest quickstart we could come up with, starting from nothing to a full development environment udig in 23 min (depending on your network connection). DownloadsDownloading the UDIG SDKYou can download the latest UDIG SDK release from the Source Downloads page: This will take a bit of time, lets keep downloading. Downloading EclipseLets continue on with the eclipse download:
Other language packs are available at: http://download.eclipse.org/eclipse/downloads/drops/L-3.1.1_Language_Packs-200510051300/index.php This will take a while, lets keep downloading. Downloading the Java JREOkay now we can start downloading the JRE:
Note: This is a special JRE that has been extended with Java Advanced Imaging and Image IO. Eclipse SDK Installation
Hopefully by now your eclipse download has finished, time to install:
You can now double click your desktop shortcut to start up Eclipse. Eclipse Workspace
When you start Eclipse for the first time:
Eclipse Preferences
We make use of your global preferences to build udig, a few changes will be required. Open up Window > Preferences:
Setting the Build TargetSetting up development environment
At this point all the source code for the eclipse and udig plugins are available. You should be able to develop uDig plugin effortlessly now. Running uDig.
Done!Welcome to uDig Plug-in Development. What is next - how about: The above are part of the UDIG Developers Guide, you can check out UDIG:Plugin Developer Documentation for additional information. ![]() |
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